Predecesor sin participar zbrush exporting mesh for retopo Acostumbrados a lb Camion pesado
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i want to import this model in zbrush for detailing and then i would be baking the textures in Substance painter. my question is. Should i export it as single mesh? or
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Learn how you can import and retopologize Marvelous Designer meshes in Maya, while keeping good topology a… | Marvelous designer, Design, Designer clothing patterns
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